Shader Graph toolkit
MK Nodes: Triplanar
Build UV-free materials with triplanar, directional, and camera-facing projection nodes.
Get it on Unity Asset Store
THE IDEA
Wrap textures around your objects.
About MK Nodes: Triplanar
MK Nodes: Triplanar helps you apply textures across a surface without depending only on the object’s existing texture layout. Wrap a material around a shape, project it from a chosen direction, or make it face the camera.
The tools are building blocks for your own Shader Graph materials. Keep the textures following a moving object or anchored in the scene, and combine the different approaches when a surface needs more than one way of placing its detail.
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