Shader Graph toolkit

MK Nodes: Triplanar

Build UV-free materials with triplanar, directional, and camera-facing projection nodes.

Get it on Unity Asset Store
MK Nodes: Triplanar & Directional Mapping for Shader Graph product cover.

THE IDEA

Wrap textures around your objects.

About MK Nodes: Triplanar

MK Nodes: Triplanar helps you apply textures across a surface without depending only on the object’s existing texture layout. Wrap a material around a shape, project it from a chosen direction, or make it face the camera.

The tools are building blocks for your own Shader Graph materials. Keep the textures following a moving object or anchored in the scene, and combine the different approaches when a surface needs more than one way of placing its detail.

Videos & screenshots

MK Nodes: Triplanar video 1YouTube
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 1.
MK Nodes: Triplanar - screenshot 1
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 2.
MK Nodes: Triplanar - screenshot 2
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 3.
MK Nodes: Triplanar - screenshot 3
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 4.
MK Nodes: Triplanar - screenshot 4
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 5.
MK Nodes: Triplanar - screenshot 5
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 6.
MK Nodes: Triplanar - screenshot 6
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 7.
MK Nodes: Triplanar - screenshot 7
MK Nodes: Triplanar & Directional Mapping for Shader Graph - official product screenshot 8.
MK Nodes: Triplanar - screenshot 8