Shader Graph toolkit

MK Nodes: Splat Mapping

Build layered materials with height blending, wetness, parallax, and flexible splat controls.

Get it on Unity Asset Store
MK Nodes: Splat Mapping & Layered Materials for Shader Graph product cover.

THE IDEA

Make different surfaces feel connected.

About MK Nodes: Splat Mapping

MK Nodes: Splat Mapping helps you combine materials so they feel like layers of the same surface. Let mud collect around stones, blend sand into rock, or mix other textures without relying on a simple fade between them.

Build the material in your own Shader Graph, using the parts that suit the object. Start from the included templates or put the building blocks together yourself, then adjust the transitions, surface depth, and wetness to get the result you want.

Videos & screenshots

MK Nodes: Splat Mapping video 1YouTube
MK Nodes: Splat Mapping video 2YouTube
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 1.
MK Nodes: Splat Mapping - screenshot 1
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 2.
MK Nodes: Splat Mapping - screenshot 2
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 3.
MK Nodes: Splat Mapping - screenshot 3
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 4.
MK Nodes: Splat Mapping - screenshot 4
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 5.
MK Nodes: Splat Mapping - screenshot 5
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 6.
MK Nodes: Splat Mapping - screenshot 6
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 7.
MK Nodes: Splat Mapping - screenshot 7
MK Nodes: Splat Mapping & Layered Materials for Shader Graph - official product screenshot 8.
MK Nodes: Splat Mapping - screenshot 8